We expect that number to grow when the actual game is released but the sheer range of cars is impressive. Thus far, based on screenshots, videos and impressions, GRID is confirmed to have 69 cars overall. Eurogamer did note that the number of routes is around 82 with a good amount of repetition but courses will be mixed up with different weather conditions like dry and rainy or different times of day.
This makes for a total of 92 routes and some of the locations range from Havana and Shanghai to San Francisco.
In terms of tracks, GRID will sport 12 overall with eight circuits in four cities. Of course, if the new GRID is anything like the older games, expect there to be a limit to how often Flashback can be used at higher difficulties. This feature allows players to rewind back several seconds and possibly take a turn differently or avoid a crash. It wouldn’t be a Grid game without Flashback. The overall idea, as per game director Christopher Smith, is to bring it back “where it should’ve been in the two sequels” with a focus on racing and motor sport. However, since the 2019 sequel acts as a reboot (despite being the fourth Grid game), it’s simply called GRID. Overtime, it’s taken on its own moniker with Grid 2 and Grid Autosport. Originally, the series started out as Race Driver: Grid, which itself was a new title in the TOCA series (namely TOCA Race Driver). Let’s take a look at the 15 things you should know about GRID before buying. It’s a return to the original game in more ways than one and looks to cater to all kinds of racing fans.
#RACE DRIVER GRID CRASH PS4#
Codemasters’ GRID is out on October 11 th for Xbox One, PS4 and PC and will even be releasing for Google Stadia.